Ironman Hawaii 2007 geekery

Oct 16, 2007

I saw the Hawaii Ironman on the web. Well, at least until the pro men were about one hour into the run. That was just past 1 o'clock in the morning and I was too tired to watch the rest, and Thorbjørn Sindballe was no longer in the lead and I expected him to be able to just hang on to a top 5 place. In the end he did even better by coming in third!

It was great to see that Thorbjørn has finally figured out how to beat the heat and run a sub-3 hour marathon. He's a big guy (only 2–4 kg lighter than my old race weight, which is big for a pro) and I can relate to those problems. He ran in all white; short tights and the suddenly trendy almost knee-long compression socks and a long sleeve Craft Pro Cool shirt, which I know from personal experience works extremely well (cooler than running naked).

On to the really hot thing for me, apart from the race itself which many other people has written about, the bikes:

Lots of new models this year, and I like the way they're beginning to integrate the brakes in the aerodynamic design of the frame by tucking the front brakes in behind the fork and below the bottom bracket. It looks cool, and apparently reduce drag significantly. Examples include Argon 18 E-114 and the Kuota Kueen K, both really sweet bikes. The Cervélo P3C is starting to look slightly outdated, although it might still be the frame I would buy if I were in the market for a €3000 triathlon frame.

On the wheel side of things Zipp dominated as always, with at least two pros riding the new 1080 rear wheels. As always disc wheels are banned at Ironman Hawaii because of the often strong winds.

Thorbjørn Sindballe rode 808s last year, but this year he's on the new FFWD wheels that I'm sure are a little slower, but he's a pro and needs all the sponsorship he can get. And he still managed averaging over 40 km/h for 180 km

And FFWD wheels are quite cheap, relatively speaking.

All in all it was an exciting race, but not that many ground breaking technical news that surprised me, just a steady evolution in the state of the art, which is really nice.


Last edited: May 1, 2016


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